Dweller’s Empty Path is a great world to get lost in
Since it can be difficult to find time to finish video games, let alone find interesting ones that will provide a complete entertaining experience in a few hours. For this series I’ll talk about a short game that could easily be played to completion over a weekend.
As a kid I played a lot of The Legend of Zelda: Link’s Awakening, and while its gameplay is great what had me coming back was the sense of place. Koholint Island is such a strange and interesting locale, full of lots of people and place that make it feel like a living island that you want to just explore. Dweller’s Empty Path is a game that taps directly into that feeling to draw you into its world and story.
I’ve been torn about how to describe Dweller’s Empty Path because in a sense it’s effectively an 8-bit walking sim, but you could also just call it a small open world JRPG without any combat. Both feel accurate, but don’t quite fully capture the game.
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While early on the walking feels a bit tedious, as the world itself is actually pretty big and most of the areas you walk through don’t have anything to do in them. At a certain point it’s not that it stops feeling tedious, but that it starts to feel more like a place. As you explore and find new little story bits and unique illustrated moments the treks you make begin to help to reinforce that this is a place you are exploring and spending time in. Making it feel more like a living breathing world that these characters exist in.
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My only complaint about Dweller’s Empty Path is that I want more of it. The game’s story is very clearly a prelude to something, a quiet before the storm that is clearly on the horizon. I also just want to spend more time with these characters. There is a charm and silliness to the writing that reinforces rather than undercuts the more dramatic or serious character moments. It’s that kind of writing I honestly eat up, because when done well it makes characters feel more natural and helps dramatic moments hit harder (see: Gintama).
With everything going on right now, especially for me as this has been my final week at The Verge before being laid off after a three month furlough, Dweller’s Empty Path was the perfect place to get lost in for a few hours.
Dweller’s Empty Path was developed by Temmie Chang, and is available on Itch.io (Windows and macOS) for pay what you want. It takes about 3 or 4 hours to finish.